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Comix City Too! Newsletter 5/11/2016

May 14, 2016 By Daniel Hayes Leave a Comment

Greetings Friends!

Thank You All for joining us for Free Comic Book Day!  

We thank all of our wonderful customers for your continued support and for the amazing turnout!
We look forward to FCBD again next year!

www.comixcitytoo.com

CHECK OUT OUR AUDIO PODCAST
“GEEKS OF THE SQUARE TABLE”
ON ITUNES

https://itunes.apple.com/us/podcast/comix-city-too!-podcast/id781198846?mt=2

NEW Comics for 5-11-2016

4001 A.D. X-O MANOWAR #1- $3.99
A&A #3 – $3.99
ABE SAPIEN #33- $3.50
ACTION COMICS #52 (FINAL DAYS)- $3.99
ACTION LAB DOG OF WONDER #1 – $3.99
ACTIONVERSE #5 FEAT STRAY – $3.99
ADVENTURE TIME #52 – $3.99
ADVENTURES OF SUPERGIRL #1- $2.99
AGENTS OF SHIELD #5 ASO- $3.99
ALL NEW ALL DIFFERENT AVENGERS #9
ASO- $3.99
ALL NEW X-MEN #9 AW- $4.99
AMERICAN MONSTER #3 (MR)- $3.99
ARCHIE #8 – $3.99
ARCHIE FUNHOUSE JUMBO COMICS
DIGEST #20- $6.99
ASSASSINS CREED #8 (MR)- $3.99
AWAKE #5- $3.99
BACK TO THE FUTURE CITIZEN BROWN
#1 (OF 5)- $4.99
BAKER STREET PECULIARS #3- $3.99
BATMAN #52- $3.99
BATMAN TEENAGE MUTANT NINJA
TURTLES #1 (OF 6) 3RD PTG- $3.99
BATMAN TEENAGE MUTANT NINJA
TURTLES #6 (OF 6)- $3.99
BIG TROUBLE IN LITTLE CHINA #24- $3.99
BLACK PANTHER #1 2ND Print – $4.99
BLACK PANTHER #2- $3.99
CATWOMAN #52- $2.99
CONSTANTINE THE HELLBLAZER
#12- $2.99
CROSSED PLUS 100 #15 (MR)- $3.99
DARK AND BLOODY #4 (OF 6) (MR)- $3.99
DARK TOWER DRAWING OF THREE
BITTER MEDICINE #2 (OF 5) (MR)- $3.99
DARTH VADER #20- $4.99
DC COMICS BOMBSHELLS #12- $3.99
DEADPOOL #11- $3.99
DEJAH THORIS #4- $3.99
DISCIPLINE #1 2ND PTG (MR)- $2.99
DISCIPLINE #2 2ND PTG (MR)- $2.99
DOCTOR WHO 12TH YEAR TWO #5- $3.99
DONALD DUCK #13- $3.99
EARTH 2 SOCIETY #12- $2.99
FASTER THAN LIGHT #6- $2.99
FIX #2 (MR)- $3.99
GEORGE PEREZ SIRENS #5- $3.99
GFT GRIMM FAIRY TALES
#122(MR)- $3.99
GFT GRIMM TALES OF TERROR
VOL 2 #8(MR)- $3.99
GOTHAM ACADEMY #18- $2.99
GREEN LANTERN CORPS EDGE OF
OBLIVION #5 (OF 6)- $2.99
GRIZZLY SHARK #2 GRIZZLY SHARK RETURNS (MR)- $3.99
GUARDIANS OF GALAXY #8- $3.99
GUARDIANS OF GALAXY LITTLE GOLDEN
BOOK- $4.99
GUARDIANS OF INFINITY #6- $4.99
GWENPOOL #2- $3.99
HARLEY QUINN AND HER GANG OF
HARLEYS #2 (OF 6)- $3.99
HARROW COUNTY #12- $3.99
HEROES GODSEND #3 (OF 5)- $3.99
HOUSE OF MONTRESOR #4 (OF 4)- $3.99
HOUSE OF PENANCE #2 (OF 6)- $3.99
ILLUMINATI #7- $3.99
INCREDIBLE HULK LITTLE GOLDEN
BOOK REISSUE- $4.99
INK FOR BEGINNERS GUIDE TO GETTING
TATTOOED (O/A)- $4.00
IRON MAN EYE OF DRAGON LITTLE
GOLDEN BOOK REISSUE- $4.99
ISLAND #7 (RES)- $7.99
JACKPOT #2- $3.99
JUNGLE FANTASY VIXENS #1 (OF 2)
ADULT CVR (A)- $9.99
JUPITERS CIRCLE VOL 2 #6
(OF 6)(MR)- $3.99
JUXTAPOZ #185 JUN 2016 – $6.99
KAIJUMAX SEASON 2 #1- $3.99
KENNEL BLOCK BLUES #4- $3.99
LEGENDS OF TOMORROW #3- $7.99
MASSIVE NINTH WAVE #6- $3.99
MAXX MAXXIMIZED #31- $3.99
MICKEY MOUSE #12- $3.99
MIGHTY AVENGERS LIGHTS OUT LITTLE
GOLDEN BOOK REISSUE- $4.99
MIGHTY AVENGERS LITTLE GOLDEN
BOOK REISSUE- $4.99
MIGHTY MORPHIN POWER
RANGERS #3- $3.99
MIGHTY THOR LITTLE GOLDEN
BOOK REISSUE- $4.99
MY LITTLE PONY FRIENDSHIP IS
MAGIC #42- $3.99
NEW ROMANCER #6 (OF 6) (MR)- $3.99
NINJAK #15 – $3.99
NUTMEG #9- $3.99
PACIFIC RIM TALES FROM THE
DRIFT #4- $3.99
PENCIL HEAD #4 (OF 5) (MR)- $3.99
PENNY DREADFUL #1 (OF 5)- $3.99
POPEYE CLASSICS ONGOING #46- $4.99
POWERS #6 (MR)- $3.99
PROJECT NEMESIS #5 (OF 6)- $3.99
PROPHET EARTH WAR #4
(OF 6) (MR)- $3.99
PUPPET MASTER #13 (MR)- $4.99
RED HOOD ARSENAL #12- $2.99
REINCARNATION MAN #4 (OF 4)- $2.99
ROCKETEER AT WAR #3 (OF 4)- $4.99
SABER RIDER & THE STAR SHERIFFS
#3 (OF 5)- $2.99
SAMURAI #3 (OF 8)- $3.99
SATELLITE FALLING #1- $3.99
SCAB COUNTY ONE SHOT- $5.00
SCOOBY DOO WHERE ARE YOU
#69- $2.99
SHUTTER #21 (MR)- $3.99
SILK #8 SWO- $3.99
SONIC THE HEDGEHOG #281- $3.99
SONIC UNIVERSE #84- $3.99
SOUTHERN BASTARDS #14 (MR)- $3.50
SPIDER MAN HIGH VOLTAGE LITTLE
GOLDEN BOOK REISSUE- $4.99
SPIDER MAN TRAPPED BY GREEN
GOBLIN LITTLE GOLDEN BK
REISSUE- $4.99
SPONGEBOB COMICS #56- $3.99
STAR TREK ONGOING #57- $3.99
STARFIRE #12- $2.99
SWAMP THING #5 (OF 6)- $2.99
THINK TANK CREATIVE
DESTRUCTION #2 – $3.99
TMNT ONGOING #58 – $3.99
TMNT ONGOING #58- $3.99
TRAIN CALLED LOVE #8
(OF 10) (MR)- $3.99
ULTIMATES #7 RCW2- $3.99
UNCANNY INHUMANS #8- $3.99
VENOM SPACE KNIGHT #7- $3.99
VISION #7- $3.99
WEB WARRIORS #7- $3.99
WITCHFINDER GENERAL #4 (OF 6)- $3.99

Weekly MTG Tournys

Monday Night

DRAFT
Draft Starts @ 7:00 W/ $15 entry

SOI-SOI-SOI
3 swiss rounds
pay out based on standings

Tuesday Night

SUPER STANDARD 
Starts @ 7:00 W/ $15 entry

3 swiss rounds
pay out is one pack per match point! (that’s 3 packs per win!)

Thursday Night

Modern
Starts @ 7:00 W/ $6 entry

3 swiss rounds
pay out based on standings

Friday Night

DRAFT
Draft Starts @ 7:00 W/ $15 entry

SOI-SOI-SOI
3 swiss rounds
pay out based on standings

Saturday Afternoon

DRAFT
Draft Starts @ 3pm W/ $15 entry

SOI-SOI-SOI
3 swiss rounds
pay out based on standings

D&D Encounters
Open to the public
every Wednesday@6pm
FREE! FREE! FREE!
see store for details

WARHAMMER 40K ESCALATION LEAGUE 
This Sunday, May 15
Month 4: 
1250 Point Restricted FOC
Contact us for more information! 

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CCT Warhammer 40K Escalation League Rules 2016

February 11, 2016 By Daniel Hayes Leave a Comment

CCT Warhammer 40k Escalation League:

Goal: To build and up to 2000 point 40k army, as well as encourage new players to build, paint, and expand their armies. We also look forward to establishing a friendly player base that encourages, and embraces our community feel.

Schedule:

The escalation league will run from Sunday, February 21st, 2016 to Sunday, August 21st. Bringing us together once a month for 6 months in total. Free play will still be encouraged on weekends, but one Sunday a month will be reserved for league play. This makes it easier for people to build, paint, and prepare for other games. Extracurricular games may be freely played, and encouraged, outside of league weekends.

The league will start with a 500 point “Combat Patrol Force,” and steadily grow in 250 point increments until the final month, where a player will have his full 2000 points on the table. Players are restricted to one codex for league participation.

The points limit during each week is the minimum points limit for games to be played at, and it is expected that Escalation League Participants have a force of this size available for games. However, you may, with your opponents consent play larger point games, but are limited to no more then a 10 point overage.

The weeks will be structured as follows:

February 21st – 500 Point Combat Patrol *

March 20th – 750 Point Combat Patrol *

April 17th – 1000 Point Restricted Force Organization Chart (FOC) **

May 15th – 1250 Point Restricted FOC **

June 12th – 1500 Point Standard FOC

July 24th – 1750 Point Standard FOC

August 21st – 2000 Point Standard FOC Finale!

There will be special rules added to each game closer to the time of play.

 

* Combat Patrol Rules:

You must stay within the allotted points limit. You must use this Force Organization Chart; 1 HQ, 1 – 3 Troops, 0-1 Elite, 0-1 Fast Attack, 0-1 Heavy Support, 0-1 Optional additional Troop, Elite, Fast Attack, or Heavy Support Choice.

You must field at least one HQ and one troop choice. You are not required to field any mandatory choice per your codex rules. HQ choices that don’t take an HQ slot may be taken as your HQ, provided they do not require any additional codex requirements. (I.E. you still need a commander to have a command squad)

You may not field additional FOC chart slots than the ones listed, including choices which don’t take a Force Organization Slot.

No models in your army may have more than 2 wounds with the exception of HQ choices, troop choices, and swarms. No model in your army may contain a 2+ armor save, nor a 2+ or 3+ invulnerable save. No vehicles in your army can have an AV value greater than 12 on any facing, this only counts a vehicle’s base armor. No flying units may be used. Do not count Wargear or Special Rules which add to the armor value for HQ choices only.

** Restricted FOC:

All the standard rules apply, but you must follow the following FOC chart. 1 – 2 HQ, 1 – 6 Troops, 0-2 Elite, 0-2 Fast Attack, 0-2 Heavy Support, 0-1 Optional additional Troop, Elite, Fast Attack, or Heavy Support Choice.

Scoring:

All scores must be recorded and verified by an employee.

Designers Note – If you wish to build custom themed terrain, you are perfectly capable of doing so. Objective markers are standardized to avoid any, perceived or otherwise, in game advantage/disadvantage.

Note to existing players – The goal is to add to collections, build a strong casual player base. Bad sportsmanship will be judged harshly, and good sportsmanship will be rewarded.

Forgeworld:

Forgeworld models and units may be fielded any time during the escalation league games.

It is recommended that the actual forgeworld model be fielded if possible. However, a sufficient conversion may be used in lieu of the actual model. The conversion must match the Forgeworld model as much as possible (for example, a Land Raider Achilles must be built on a Land Raider, must have a thunderfire cannon mounted on the front, and must have MM sponsons on the sides. A dreadnought drop pod must be bigger than a standard drop pod and have sufficiently larger doors. Etc.).

For all Forgeworld Characters, you must field the appropriate specific codex in order to field it. A player may convert a “counts as” character for his army, but it must match the specified wargear in that characters entry, unless said wargear is unique to the character.

You may field any model/unit or army list out of any Imperial Armor book with the exception of any vehicle with structure points, flyers, and gargantuan creatures. However, the rules for models found in Imperial Armor Apocalypse Second Edition will always take precedent to models found in older books.

Rules precedent will be as follows:

Rules found on the website, with the exception of an item found in an FAQ of an older book. An item listed in an newer book always takes precedence over an older book.

takes precedent over

Rules found in Imperial Armor APOC Second Edition

takes precedent over

Rules found in Imperial Armor APOC 2

takes precedent over

Rules found in the Imperial Armor Books

Basically check to find the latest rules for an item before fielding it.

 

End of League Awards:

Best In Show: At the end of the tournament, players will judge which person has the “Best in Show” army at tournaments end. This is an army that is well painted, or just plain cool, etc.

Theme Champion: At the end of the tournament, players will judge which person was the “Theme Champion” army at tournaments end. This is an army that was structured around a piece of fluff, or has a particularly cool theme. In case of a tie, the player that used his escalation character the most during the course of the escalation league wins.

Best Painted: The player with the highest painting score during the tournament, and the most best painted votes wins.

Tournament Winner: The player to win the most games during the course of the tournament and have the most objectives gained during the course of the tournament wins.

Sportsmanship Award: At the end of the league judges will determine who had the most sportsmanlike conduct throughout the event.

See you on the tables!

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